WeaknessesLighting sometimes borderline, which can slow progress. A few rhythm breaks and a color-based puzzle deemed annoying, even defective by some. Some players would prioritize other rooms of the venue if time is short.
StrengthsMind-blowing live performance, with varied voices and a memorable in-game character. Immersive story and coherent world that make you lose track of time. Neat technical tricks that keep you wondering even after you leave.
SecurityReviews do not mention safety issues. No detailed data on instructions or the briefing.
Level of fearOccasionally unsettling vibe without tipping into pure horror. You jump a little, then you laugh; broadly accessible to the sensitive as long as you like a small dose of tension.
Actors' gameThe GM stands out as a major asset: multiple voices, passionate acting, and interactions that boost immersion. Rachel, cited in one review, particularly impressed with her ability to switch from one character to another.
Quality of riddlesVaried puzzles, broadly logical and playful, with a few well-placed twists. That said, there’s a frustrating color puzzle and a flow that can get a bit bumpy. Overall honest and satisfying for most teams.
PlotYou explore a druid’s tomb to find a missing expert, at the heart of a forgotten mythology. The story advances with twists without lapsing into cliché.
Difficulty levelDifficulty perceived as intermediate to high depending on the team. Beginners will progress with a few hints, while veterans will have plenty to chew on.
Reviews