WeaknessesFewer brainteasers for purists and a stretch some found too long, with a less-loved mechanic. If you hate being chased, you might not have a good time.
StrengthsCarefully crafted immersion, steady pacing, and clever early co-op moments. The GM’s involvement clearly bumps the experience up a notch.
SecurityClear briefing and constant GM oversight, who frames the chase and adjusts the pace to keep it fun. No extra detailed info on physical safety.
Level of fearIt’s intense and anxiety-inducing, but several players say it stays manageable. Avoid if you’re very sensitive to stress, jump scares, or the chase.
Actors' gameGaël, Sevan, and Gui are mentioned as welcoming, responsive, and convincing in the butcher’s role. They guide without breaking the magic, sometimes bilingually, and adjust the run in real time.
Quality of riddlesOverall clean, logical puzzles, with a great cooperative phase in separate cells. The difficulty is tiered, and some puzzles can be skipped depending on progression. One module seemed to drag on for at least one group.
PlotInvestigating disappearances, you explore Voltaire’s slaughterhouse and try to survive the butcher who’s hunting you. Simple, punchy goal: outsmart him and escape before you get taken.
Difficulty levelModerate, atmosphere-driven challenge, with Normal, Hard, and Hardcore modes to tune the tension. Pure puzzle fans may find it a bit light; mixed groups will be at ease.
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